Post Processing cannot be enabled for URP renderer

When I adjust the quality settings from high fidelity to balanced, I get this popup.
How do I fix this?

I thought Post-Processing was not supported on Apple Vision Pro. Someone correct me if I am wrong.

While post processors are not supported in MR (unless rendered through a render texture) they do work in VR (at least, they work in VR to the same degree they work on any other VR platform). However, this appears to be a generic URP question rather than a visionOS specific question, so you may find more luck asking in another channel.

–Tim

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