Post Processing cannot be enabled for URP renderer

When I adjust the quality settings from high fidelity to balanced, I get this popup.
How do I fix this?

I thought Post-Processing was not supported on Apple Vision Pro. Someone correct me if I am wrong.

While post processors are not supported in MR (unless rendered through a render texture) they do work in VR (at least, they work in VR to the same degree they work on any other VR platform). However, this appears to be a generic URP question rather than a visionOS specific question, so you may find more luck asking in another channel.


1 Like