Post Processing works if I launch the scene from a menu. It doesn’t work if I run the scene directly. Odd. The menu is very simple, a camera and a light
Direct:
By a menu
Post Processing works if I launch the scene from a menu. It doesn’t work if I run the scene directly. Odd. The menu is very simple, a camera and a light
Direct:
By a menu
Shouldn’t be something that happens in general…
Are there any objects that are set to DontDestroyWhenLoading in that menu scene?
If nothing else helps, do the flowing step by step investigation of the culprit:
I tested from a scene start without a camera, just loading the scene. it works like with the menu. I have no DontDestroyWhenLoading object.
Since it works, I’ll leave it like that. I just wanted to know why it wasn’t launching live.
THANKS
Do you have more than one scene loaded at any time? Like a menu scene and your forest scene? If so, are you paying attention to which scene is the “active” scene?
I only use one scene at a time. I even created an empty scene with nothing, no lighting and the main scene launches fine. Weird