post processing dream shader

EDIT:
THIS SHADER WENT COMMERCIAL AND CAN BE DOWNLOADED FROM THE ASSET STORE.

(If you were lucky enough to grab it previously, you are free to use it anyway you want but i would appreciate your support if you buy it before using in a commercial product.)

Thank you very much for this shader, i was searching one like this that works in a camera that have “depht only” in “clear flags” (the blur effect flip the image upside down) and yours works perfectly.

Can you give me the modifications to put for have the same effect but in color, not with the black white / grey effect?

For saying i want just a blur effect, like the original but with your lines because handle the depth only :slight_smile:

EDIT:
THIS SHADER WENT COMMERCIAL AND CAN BE DOWNLOADED FROM THE ASSET STORE.

(If you were lucky enough to grab it previously, you are free to use it anyway you want but i would appreciate your support if you buy it before using in a commercial product.)

Thanks a lot ! It resolved the problem ! So with this shader we can have something very similar to the blur effect that don’t work correctly in many cases. Yours works great !!! Thanks again :slight_smile:

you are welcome. But you know, i dont write these. Just converting them from other sources.

Where are you getting them?

There are various hlsl and glsl shader examples all over the net, also i had some written previously from another directx game engine.

awesome…