Post-Processing filters don't work anymore in Scene View, Unity 5.6.0f3

Hi,

Since Unity 5.6.0 beta1 the post-processing filters are not rendered in the scene view anymore. This is really annoying to finetune effects :frowning:

I’m quite concerned about this as I saw only one report about that bug and no feedback…

Is there anybody with same problems? Any advice?

Many thanks.

Q.

Ok, known bug:
https://github.com/Unity-Technologies/PostProcessing/issues/71

Q.