I’ve looked around for quite a few hours and none of the tutorials or any page has helped me so far. I have tried all I can think of, and this has worked before so I don’t understand what the problem may be.
This is how it looks right now, FXAA is on, but the lines are just as jagged as they are without it on, and the other settings don’t seem to change that whatsoever.
The red cube has an emissive material, but none of the bloom works, I tried using color grading to make everything grey, just to see if it works, which it didn’t either. Yes, you may have noticed the bloom intensity is at 0 and I tried changing it to no effect, so turned it off again.
I’ve tried multiple different things said by different people, watched tutorials on how to fix it, including what I think was Unitys own tutorial and that didn’t work either.
I tried having the Post Process Volume on a different object and having it either in a specific area or global, none worked.
I tried changing the Layer the camera was on to the same as the Post Process layer, didn’t work.
This is also the second project that it doesn’t work on, first tried it in my project where I have really wanted it for a while. I have updated Unity Hub and tried the newest, and older versions of Unity, nothing’s worked so far. (2020.2.1f1 Personal and 2019.1.14f1 Personal to be specific.)
I really need some help, since a lot of my game would look loads better with effects, thanks in advance!