Post-Processing not working with VR and URP

Hi,

I’ve setup a new project with Universal RP and Postprocessing.
When I try to apply the postprocessing layer to a normal camera, it works.
When I try to add it to SteamVR camera, it doesn’t.

Why? Any workarounds?

Is post processing enabled on the camera? I usually use a regular camera and the tracked pose driver myself.

Yes it’s enabled

Have you solved this problem yet?
I’m tackling with the same problem?
How did you solve this?