I’ve tried and searched but cant find an answer:
Is it possible to apply post-processing only to a certain layer? if so how?
I have a simple 2D, 1 camera setup. I want bloom to affect only certain elements. Now it is also affecting all white sprites
You’d need two cameras, theoretically. One camera for your bloom layer and one for non-bloom. I’m not sure how they’ll look composited, though. It might not look like you want.
Remember that post processing occurs after the view is rendered, at which time “layers” are no longer seperate.
hmm I see… 2 camera option seems not the best choice here. I did not now that about the rendering part so good to know.
Ok I just found a video what clearifies my issue. The intensity was too high, I thought bloom only affected HDR colors that were +1. But that doesnt seem the case when the intensity is crancked up like I did