Post Processing Stack for UI only?

I’m using Post Processing Stack 2.0 and having a hard time getting the effect I want. I’m using two camera, one to render the scene and another to render the UI. I want to have one post processing profile applied to the scene and a different one applied to the UI however, due to the compositing nature of the cameras the post effects applied to the UI are also applied to the scene as well. Is there any way around this?

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When a camera with a post process stack renders, it will apply the post process to the final result after the render. When a camera renders on top of another camera, the post process effects are rendered on top as well.

To apply post process stack effects to one specific camera, you can either render that camera and effects first, or you can render that camera and effects to a render texture. If you render the camera to a render texture, the post process stack will only affect that texture, then you can render that texture to the screen using a camera that doesn’t have a render texture.