post processing stack v2 dead in UWP project

I build a windows standalone project and all is ok.
Then I changed platform to UWP and post processing stack v2 does not work anymore.
Not in editor, not in build.

Unity 2018.4.2f1 (64-bit)
post processing stack v2 version is 2.1.7

SOLVED reinstalling 2.1.6 version. There was missing shader files.

1 Like

Thank you very much for updating the post with your solution :-). That was useful!

For everyone else: I messed up something while trying to make a shader work in Android and when switching back to UWP I had this problem. I also had “Kernel kmain not found” error when building with build configuration with Visual Studio. Updating to 2.2.1, which was the closest version available to may previous 2.1.7 did the trick.
Unity 2019.1.4.