I setup post processing v2 and cannot figure out what’s wrong.
Steps
Create new project with HDRP 2019.2.0b9
Install 2.1.7 Post Process v2 package and update HDRP to 6.9.0 (and dependencies)
Add “Post Processing Layer” to camera, set layer to “PostProcessing”
Add Empty Game Object, add “Post Processing Volume”, set to isGlobal
Set Empty Game Object to layer: “PostProcessing”
Add new Profile to “Post Processing Volume”
Add an effect to the Profile i.e. Vignette
Enable all and change settings in effect
At this point there are no visual effects being applied to the scene. What am I missing?
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HDRP has its own post processing since Unity 2019.1 HDRP 5.7 so Post Processing V2 won’t work with it.
These effects are part of the volume system in HDRP.
LWRP/Universal Render Pipeline (being renamed from 2019.3 forward) will also have its own Post Processing in Unity 2019.3 and will also be using a similar volume system.
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Cineq
February 10, 2020, 6:18pm
4
Hi I have same issue with LWRP on Unity 2019.3.0f6
Create new project with LWRP 2019.3.0f6 with LWRP 7.1.8
Install 2.3.0 Post Process v2 package (and dependencies)
Add “Post Processing Layer” to camera, set layer to “PostProcessing”
Add Empty Game Object, add “Volume”, set to isGlobal and set same layer
Add new Profile to “Post Processing Volume”
Add an effect to the Profile i.e. Vignette
Can anyone help me?
I am using 2D esperimental lights in my scene
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