I have tried the new post-processing stack with both Unity 5.5.4f1 and Unity 5.6.2f1. In both cases, the post-processing effects I selected are displayed in the scene view but when I start the game view, none of the selected effects are visible. No error or warning are displayed in Unity 5.5.4f1. In Unity 5.6.2f1, I get the following warning (which seems to be due to a known bug): https://github.com/Unity-Technologies/PostProcessing/issues/194
I have simply attached the PostProcessingBehaviour script to the single camera in the application and created a post-processing profile which I assigned to scripts public âprofileâ field.
I have also built the application for iOS and with the post-processing component attached, the screen remains black.
I came across the same problem using Unity 2017.4 version. I found out that my problem was: I used Canvas and UI Elements like Button, Text, and Image. When I only used Sprite, the PostProcessingBehaviour worked just fine.
So maybe you could try my solution if youâre also using Canvas:
Change Render Mode in Canvas from Screen Space-Overlay to Screen Space-Camera
Dragged your Camera with the PostProcessingBehaviour to Render Camera
What is Render Camera? Iâm a bit new to unity and i am making a game but the post processing only shows on the scene and not the game scene. How do I fix this? (Im trying to make a Title screen)
Hi people. the same problem with postEffects. Scene has them, but Camera doesnât. The Posprocessing object is separate. In MainCamera - Layer - âPostProcessingâ, HDR in normal rendering is enabled.
If anyone still got this problem; not sure why but I had to disable Anti-Aliasing in the Universal Render Pipeline Asset.
You can still have it activated in your camera settings though.
Thank you so much! I searched for an hour before I found this! I couldnât figure out how to use the HDR on the UI without doing this. Youâre my hero!
Hello, it works for me by deactivating the âAmbient Occlusionâ. In my case it was not much of a difference if I removed it. I hope it helps you. Unity 2020.2.1