Post you game ideas here that you want to develop when you become a pro in unity
Here is mine
I want to design a car physics simulator to show car physics of different cars
Features
1st person driving
Realistic driving
Steering Wheel animations
and etc
That is my game i want to develop when i become a real pro in unity
Its actually not my idea, but a petermolideux one: you control a bug in your program. You can upgrade it to be more common, harder to fix, more serious, etc.
I thought of making a game where players could play as various insects and arachnids and by eating prey and enemies the player’s creature grows larger and more powerful. It’s a vague idea. I’ll probably never pursue it.
Its kind of an evolution type game. You are some kind of monster, you start off as a slug, eat animals, get bigger. Then you are animals, eating towns, then countries, then eating planets, eating solar systems and then the whole multiverse. I thought it would evolve into some kind of puzzle game action hybrid where you have other “nodes” on the body going rouge trying to kill themselves, battling gods and so forth.
Description:
spAce sAmurAi!111 is an open world story based space action adventure puzzle fps rpg rts tactical life simulator (casual) that features dinosaurs, flying ships that shoot fire and samuraiz!111
Major features:
T-rex with machine guns
Nazis
Nazi Romans from 80 AD (with katanas)
Nazi dinosaurs
Nazi zombie dinosaurs
Nazi zombie dinosaurs with katanas
Space Nuclear Submarines
Advanced experience system where you get experience for gaining experience
Commie chickens
China
Origami Katana of +5 Awesomness
45 different types of flame throwers for your ship
Massive battles with at least 5 players
Realistic Space Physics
Historically accurate
Massive lag spikes
Samurai
More Samurai
Even more Samurai
Thousands of Samurai in one battle
Kawaii Desu <3
Poison Throwing Darts
Mispelled User Interface
Advanced Inventory system, so advanced you need a guide to understand the guide on how to use it.
Epic never-before-seen one-button-mash melee system
Alcohohol
Permanent Death
When you die you become undead
Undead characters that are exactly the same as the alive one
Characters can be double, triple and quad dead
Shuriken
Ninjas!
And more Samurai
Kawaii Desu <3
Parallax mapped katanas
Volley guns
British guys
Pink uniforms
British Samurai in Pink Uniforms with Volley guns
Cannon firing cannons
Huge battle ships
256x256 size textures
Japan
No health bar (we use a circle instead)
Toasters!
Poetry
And it has Spunned!
Sharp(e)shooters
Text to Speech(As seen on moonbase alpha)
Covering over 1,5 hours of gameplay!
You can play forever.
Manatees
Bad story to cover up the fact that we cannot be creative to save our lives #Skyrim
The worst chicken puns in the galaxy
Useless and frustrating mini-games
We got a whole concept document about it. With faction descriptions, gameplay ideas, controls, really bad jokes, etc… We were really bored one evening.
You know, I would go ahead and tell you all my idea… But it would be about 5 pages of highly detailed text that at which point would risk somebody else stealing the idea and producing it themselves. xD My idea sheet for the game has been developing over several months and pretty much covers every single tiny detail about the game… Only problem is I still haven’t figured out programming… lol
A rts/fps mmo hybrid, where you rts a town, but can battle as a fps or a rts. A country of players with their cities and a democratic social structure battling for new land. A rts type command system or a fps and AI rts.
Snarls nastily and evilly jots down everyone elses’ ideas in order to STEAL IDEAS and RIP THEM OFF Raises claw to the moon and screeches his sinister satisfaction
OH NO! The evil ideas-goblin is out there stealing all your fabulous rainbow ideas! look out! here he comes. He’s from the land of ZngEa and he will molest and abuse your ideas with maximum iAP!