Post you game ideas here

Post you game ideas here that you want to develop when you become a pro in unity

Here is mine
I want to design a car physics simulator to show car physics of different cars
Features
1st person driving
Realistic driving
Steering Wheel animations
and etc

That is my game i want to develop when i become a real pro in unity

Like a mix between Halflife, Left 4 dead and Portal… Only better. I call it, Half Dead Portal.

Its actually not my idea, but a petermolideux one: you control a bug in your program. You can upgrade it to be more common, harder to fix, more serious, etc.

I have played Halflife and Left 4 dead they are great games.I whould really like to play your game idea

A game that fixes bad grammar.

I thought of making a game where players could play as various insects and arachnids and by eating prey and enemies the player’s creature grows larger and more powerful. It’s a vague idea. I’ll probably never pursue it.

Its kind of an evolution type game. You are some kind of monster, you start off as a slug, eat animals, get bigger. Then you are animals, eating towns, then countries, then eating planets, eating solar systems and then the whole multiverse. I thought it would evolve into some kind of puzzle game action hybrid where you have other “nodes” on the body going rouge trying to kill themselves, battling gods and so forth.

I really like your idea

spAce sAmurAi!111

Description:
spAce sAmurAi!111 is an open world story based space action adventure puzzle fps rpg rts tactical life simulator (casual) that features dinosaurs, flying ships that shoot fire and samuraiz!111

Major features:

  • T-rex with machine guns
  • Nazis
  • Nazi Romans from 80 AD (with katanas)
  • Nazi dinosaurs
  • Nazi zombie dinosaurs
  • Nazi zombie dinosaurs with katanas
  • Space Nuclear Submarines
  • Advanced experience system where you get experience for gaining experience
  • Commie chickens
  • China
  • Origami Katana of +5 Awesomness
  • 45 different types of flame throwers for your ship
  • Massive battles with at least 5 players
  • Realistic Space Physics
  • Historically accurate
  • Massive lag spikes
  • Samurai
  • More Samurai
  • Even more Samurai
  • Thousands of Samurai in one battle
  • Kawaii Desu <3
  • Poison Throwing Darts
  • Mispelled User Interface
  • Advanced Inventory system, so advanced you need a guide to understand the guide on how to use it.
  • Epic never-before-seen one-button-mash melee system
  • Alcohohol
  • Permanent Death
  • When you die you become undead
  • Undead characters that are exactly the same as the alive one
  • Characters can be double, triple and quad dead
  • Shuriken
  • Ninjas!
  • And more Samurai
  • Kawaii Desu <3
  • Parallax mapped katanas
  • Volley guns
  • British guys
  • Pink uniforms
  • British Samurai in Pink Uniforms with Volley guns
  • Cannon firing cannons
  • Huge battle ships
  • 256x256 size textures
  • Japan
  • No health bar (we use a circle instead)
  • Toasters!
  • Poetry
  • And it has Spunned!
  • Sharp(e)shooters
  • Text to Speech(As seen on moonbase alpha)
  • Covering over 1,5 hours of gameplay!
  • You can play forever.
  • Manatees
  • Bad story to cover up the fact that we cannot be creative to save our lives #Skyrim
  • The worst chicken puns in the galaxy
  • Useless and frustrating mini-games

We got a whole concept document about it. With faction descriptions, gameplay ideas, controls, really bad jokes, etc… We were really bored one evening.

That is a big idea:hushed:

Gamification of an epic tale. Dice-slice-rage-kill-dance-love-hate,umm,ya thats all.

I think the game idea that Olafson shared with us is awesome

(jots down game ideas).

Great idea, you guys! Keep 'em coming…!

A second-person shooter. Interpret it as you will.

As in, a game where all you do is watch a first-person shooter killing stuff? That could be HUGE :wink:

You know, I would go ahead and tell you all my idea… But it would be about 5 pages of highly detailed text that at which point would risk somebody else stealing the idea and producing it themselves. xD My idea sheet for the game has been developing over several months and pretty much covers every single tiny detail about the game… Only problem is I still haven’t figured out programming… lol

Long story short… It’s a Space game of sorts.

A rts/fps mmo hybrid, where you rts a town, but can battle as a fps or a rts. A country of players with their cities and a democratic social structure battling for new land. A rts type command system or a fps and AI rts.

I’m thinking 3-4 months of work, 5 max…6 tops… … …

Snarls nastily and evilly jots down everyone elses’ ideas in order to STEAL IDEAS and RIP THEM OFF
Raises claw to the moon and screeches his sinister satisfaction
OH NO! The evil ideas-goblin is out there stealing all your fabulous rainbow ideas! look out! here he comes. He’s from the land of ZngEa and he will molest and abuse your ideas with maximum iAP!

Or you can 7z your idea and post it like mine :stuck_out_tongue: What I am after, is something quite bigger than all POP and GOW games together. :smile:

That is very good. Metal slug series?

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Too much?