mbaske
November 16, 2020, 8:14pm
3
Hi, I’d be interested in your thoughts on automating curricula with symmetric self-play. I’m not super familiar with the theory behind this, so I might be reinventing the wheel here or miss some crucial aspects.
I have two humanoid agents pitted against each other in a boxing match. Episodes are open-ended and can terminate in one of three ways:
Whenever an agent strikes its opponent, I’m adding its fist velocity’s magnitude to a float field that was nulled on episode start. Once the accumula…
https://github.com/mbaske/ml-selfplay-fighter
EDIT
THANK YOU for featuring the self-play fighter on the Unity blog.
I’m embarrassed to admit I only saw it this week, should really check the blog more often…
https://github.com/mbaske/angry-ai
https://github.com/mbaske/ml-table-football
https://github.com/mbaske/ml-simple-driver
https://github.com/mbaske/ml-drone-collection
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