When building my project for xCode I’ve noticed all of the PostprocessBuildPlayer files are being ignored, and the folders they point to aren’t being added to the xCode project. Not only this but information in the Info.plist file (which I’m modifying Unity side through Prime31’s menu item on the toolbar) is also being ignored. My colleague believes the problems with the postprocess files and the plist are one in the same…Unity simply failing to add the relevant information to my xCode project.
I’m sure I’ve probably just missed some checkbox in the player settings somewhere but I’ve no idea how to resolve this issue. Anybody seen this before? Dragging the files from the Editor folder everytime I want to do a fresh replace is a bit of a chore to be honest, and manually typing the URLSchemes in the plist everytime is a nightmare.