Im using Color Grading and Depth Of Field all the things work well in Editor and iOS, but on Android, TextMeshProUGUI doesn’t work,all other UI elements work well. If I remove the PostProcessingVolume - TextMeshProUGUI works well too
Unity2021.1.3f1
upd: Unity2021.1.12f1 same
Solution: Change material shader to TextMeshPro/Mobile/DistanceFieldOverlay