Hi guys,
I posted this on the Unity Support forum, but that forum is getting flooded and it’s getting lost.
I don’t like reposting in different sections, but I’m not sure how else to get a response.
I wanted to continue this thread, but it’s locked now…
http://forum.unity3d.com/threads/149607-Mobile-Shadow
I have another question for Aras.
I have tried shadows on a newish Samsung Galaxy Note and they work fine, and also on a Galaxy S.
I can’t get them to work on the Galaxy S and I’m wondering why.
It uses the PowerVR series 5 GPU which supports GL_OES_depth_texture and openGL ES 2.0. All the bump maps seem fine, just no shadows.
Does anyone have shadows working on a PowerVR mobile that can give me some pointers?
I’d like to have shadows on this platform as a minimum if I can.
Cheers.