Аpplication name and icon localization issue

How can I fix the issue with icon and application name localization in Unity when using the Localization 1.4.5 package? My English and Brazilian Portuguese localizations work correctly, but when I switch to Russian, it uses the data from Player Settings. What steps should I take to resolve this situation?
PS I’ve tried various combinations of the locale selector, but it didn’t help me.


I don’t see Russian in your list of languages, I belive the player settings are used as a fallback.

I don’t understand why all the other languages that are not included, including Russian, don’t use English data as the default. Is there a way to make all the languages that are not added to the list be recognized as English by default?
If I rephrase the question, how can I generate not only ‘mipmap-en-xxxhdpi’ but also ‘mipmap-xxxhdpi’ folders along with the icon and value folders?

9446666--1325654--Снимок экрана 2023-11-02 181515.png

Can you set the default values through the player settings?
If that does not work then please file a bug report so we can look into it Unity QA: Building quality with passion