Our game asks for user text input at some points and simply uses Unity’s InputField class (using TouchScreenKeyboard under the hood) to pop the native keyboard up.
Our pre-launch report on Google Play has started warning us about an accessibility issue - the text field’s size is considered a bit too small. The message is as below:
Is there a way to access the view and force this element to increase in height? Otherwise, anything we can do in a manifest, etc to ignore this?
I’m aware this is a minor issue but feedback would be appreciated, thanks.