Hi everyone,
I try to recreate old PS1 JRPG map style.
<3d character & 2d Layered World>
Game Ref : Chrono Cross, Legend of dragoon, Chaos Rings.
Very good exemple of what I want to recreate :
First yes I know they did that because they got no choice at the time, I just want to how to recreate it with Unity.
How to create a 2D collision system with 3D?
Setting layered background is very strange with a perspective cam because of the frustum, is there a better solution?
Like we can see in the video linked, character seems to rotate when they goes down and at the end <06:17> we got the feeling the camera see the character from above. But it’s just an illusion setted by the layered background http://chronocompendium.com/Term/File:Terra_tower_stairway.png.html
How can I rotate my 3D character like that without causing trouble?
Thanks in advance to everyone & please excuse my english.
