Hi,
I have printed one of this object.
It’s rolling well and change position depending the friction surface.
I want to make reality augmented with few objects, it is the first example to test the physic of unity;
Can you tel me it is possible to set all the maths to obtain the same result than the reality by physic in unity 2019.
Thanks in advance;
and the maths
https://en.wikipedia.org/wiki/Precession