Hi guys Ive read the manual and watched some tutorials and also tried searching the forums.
I’m still a little fuzzy on when an when not to create a prefab from a model in unity?
Lets say I have a room created from 3 models walltexture, floortexture and cealingtexture, and 2 barrel types one with a rigid body for physics, and one just static, both types i plan to use more in different rooms
I drag my room in and position it and put materials on, leave this alone?
static barrel with materials drag in and ctrl D to make some more, create prefab or not?
barrel with physics, materials… because i add a rigid body to this i should create prefab?
If i don’t add anything to the imported model should i still create prefab
does unity automatically make things into prefabs ever?
thanks in advance