heres the error:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipeline.PrepareLightsForGPU (UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Experimental.Rendering.HDPipeline.HDCamera hdCamera, UnityEngine.Rendering.CullingResults cullResults, UnityEngine.Experimental.Rendering.HDPipeline.HDProbeCullingResults hdProbeCullingResults, UnityEngine.Experimental.Rendering.HDPipeline.DensityVolumeList densityVolumes, UnityEngine.Experimental.Rendering.HDPipeline.DebugDisplaySettings debugDisplaySettings, UnityEngine.Experimental.Rendering.HDPipeline.AOVRequestData aovRequest) (at Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.0-preview/Runtime/Lighting/LightLoop/LightLoop.cs:1818)
UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipeline.ExecuteRenderRequest (UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipeline+RenderRequest renderRequest, UnityEngine.Rendering.ScriptableRenderContext renderContext, UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Experimental.Rendering.HDPipeline.AOVRequestData aovRequest) (at Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.0-preview/Runtime/RenderPipeline/HDRenderPipeline.cs:1607)
UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipeline.Render (UnityEngine.Rendering.ScriptableRenderContext renderContext, UnityEngine.Camera[ ] cameras) (at Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.0-preview/Runtime/RenderPipeline/HDRenderPipeline.cs:1452)
UnityEngine.Rendering.RenderPipeline.InternalRender (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Camera[ ] cameras) (at C:/buildslave/unity/build/Runtime/Export/RenderPipeline/RenderPipeline.cs:72)
UnityEngine.Rendering.RenderPipelineManager.DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset pipe, UnityEngine.Camera[ ] cameras, System.IntPtr loopPtr, Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle safety) (at C:/buildslave/unity/build/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:67)