I have created a prefab cPrefab. I have declared a public GameObject gamePrefab in the script.
To make it visible, I dragged the prefab over to the gamePrefab displayed under the script section displayed in the inspector.
When I try to Instantiate, I get the error "the name “cPrefab” does not exist in the current context.
How do I make the prefab accessible so I can Instatiate it?