Prefab Mode scene view camera

Is there a way to access editor’s scene view camera when in prefab mode? SceneView.GetAllSceneCameras() doesn’t seem to reference it.

edit: It turns out SceneView.GetAllSceneCameras returns camera correctly but when I access it from PrefabStage.prefabStageOpened event it’s too early and I get reference to previous scene camera

It’s the same Scene view and the same Camera. It just changes position etc. when entering and exiting Prefab Mode.

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