Hi everyone,
I need HELP! I have a prefab I am trying to add to my main menu screen. I added the prefab and all looks good in edit window. But in the game window the prefab is not showing. But everything else in my main menu screen is showing fine. Anythoughts? The camera Z is set to -10 and the prefab object Z is 0.
Anyone know what I am doing wrong? Issue only seems with prefabs.
It’s really hard to tell without having more information, a couple of things I can think of:
- The object is so big it’s clipping with the camera
- The object is in a Layer that’s not being rendered by the camera’s Culling Mask
Thanks for commenting. The camera’s culling mask is set to “everything” and the prefab object is not big at all. Any information i can provide that can be helpful?
Hmm the only other thing I can think of is if it’s a Mesh Renderer and its bounds are off-screen.
Another thing you could try is position the Scene View camera where it sees the prefab - then align the game view camera to your scene view one (in the Game Object menu).
Other than that without knowing what the object is and how it’s all set up it’s tricky!
You could always try rebuilding with the bare minimum - create a new scene, add only a camera and the prefab, and see if the issue still happens. If it doesn’t - you know it’s the Main Menu scene that has an issue, and then you need to start comparing the scenes to see what breaks it.
Yeah definitely the main menu screen. There’s a lot in my menu lol. But has to be because a fresh scene with main camera can see the prefab fine. Ughhh haha.
That’s good, you’ve narrowed down the issue! Next steps for me would be:
- Copy Paste the camera from the main menu to your new scene. If it doesn’t show - the issue is the camera settings

- Just start deleting things from the Main Menu scene! Could there be a UI element that’s literally hiding it? Could there be a script that hides the prefab? Could there be any custom post process that does something weird?
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Ahhh thats a good idea. I will try that but i decided to work around the issue for now by using a raw image instead of the prefab and it looks just as good (besides not having the animations). I will likely revisit this later lol. When I do ill let you know. I appreciate your help!
When this happened to me I selected my Main Camera and had to reset the position to 0,0,0. For some reason my camera had been a thousand miles away.