Prefab saving went from fast to slow for no reason

Hi. Using Unity 2021.2.8f1. I got used to my workflow editing prefabs with Auto-save turned on and the saving was not noticeable. Then one day it started taking long enough that a prompt pops up. We’re not talking an eternity here, like 2 seconds, but that is still fairly intrusive (or obstructing?) when editing many things.

Does anyone have any insight on WHAT type of contents can cause up to 2-second saves every time I change something inside a prefab? Is there anything in particular that’s more intensive than other?

For what it’s worth, the project is on a fairly fast NVME SSD drive, so we can’t blame I/O here.

The prefabs contain mostly 2D sprites, some boned 2D Animation characters, no lighting, no baking involved …

Editing prefab A, causes a reimport of all prefabs nesting A.
Whenever prefab A is reimported, all prefab instances of A in the currently loaded scene is remerged.
So, prefab editing performance is strongly tied to the complexity of your prefab hierarchy and the complexity of your scenes.
Is it possible that your project has simply grown in size, and that this growth has made you cross the threshold for the progress-bar to be shown?

That sounds like a possible explanation. And yes, the prefabs contain nested prefabs.