Prefab script to effect the unique instance

Hello,

I have a prefab with an attached script that rotates the object if the user clicks on it.
I’m doing this by passing gameObject to the rotate function.

When I make instances of this prefab , when the user clicks on an instance, it rotates all of the instances. Is there any way to make this script only work on the unique instance ?

thanks

Scripts are unique instances, so I assume you’re using static variables…if so, don’t do that.