prefab script

hi, im quiet new to unity and i do have some problems.

first off, is there anywhere a good manual?
i do have following problems → i wanna replace some dummy objects with defined prefabs. but not at the game runtime. so is it possible to excute a script without running the game. for placing some objects in the editor view?

some code snipps would be cool to speed this thing up.

thanks for help
ditus

Look in the Help menu.

–Eric

Yes, there are several ways you can customize the editor. Documentation is a little sketchy though, so you’ll probably have to do some digging.

Try searching the forums for ‘editor scripting’ or ‘customize editor’. There’s also a Wiki page dedicated to editor scripts, but I don’t have the link handy right now.

Also, if you can describe in a little more detail what you want to be able to do in the editor and how you want it to work, someone will probably be able to offer some more specific feedback.

yes true thx, i hadnt much time left for digging around.

and its still the same, no time left for digging. how do i execute a editor script?

maybe i was to quick asking this, i found the needed info.

anyway, thx for your help.