I instantiate prefabs into the sword hand, and the prefabs saved rotation and position etc is used and it normally works fine, since i have updated to 4.5,now, i.e, when i try to position a sword i save it as prefab, when i drag the prefab back on the scene, its not where i just saved it to be, as it usually would be, ive tried using an empty gameobject as parent and set it up that way, and i have the same problem, and i cant get it to work
this is crucial for my game, any one have any ideas whats going on?
Object location, from the original location, i move it and save it to the position seen in the screen shot below
than when i drag the prefab out its in a different position, as shown below