prefabs aren't letting me connect a text public thing to it

101872-capture.jpgI can set one individually but it wont work setting it as a prefab.

I cant drag and drop it

Your prefab cant connect because it is not active in the scene so TextObject dosen’t actually exist for the prefab.

On your prefab you need to do…

    void Start()
    {
         CountText = GameObject.Find("CountTextObject");
//or
         CountText = GameObject.FindWithTag("CountTextObject");
    }

You need to reference your Text object in OnEnable, Awake or Start.

Hope this helps.