Prefabs in sub-folders not loading

Hey all,

I have a problem with my prefabs if I place them in sub-folders inside the Resources folder (for example Resources/Mobs/MyMob.prefab). If I do this it will work fine inside the editor, but when I create a build and run it, it can’t find the prefab.

Does anyone know if it is possible to have prefabs in subfolders inside the resource folder and have it work in a build.

Yes it is possible to have prefabs in sub folders inside the resource folder and have it work in a build.

Example:

 Resources.LoadAll<Items>("Path/");