Hello I am trying to assign an image to a character that is as prefab, this project is using mirror to make it of several instances, but when I try to assign the image for the life bar this appears and so it does not work, is there something I should configure,
Thank you very much.
Can you please post the content of LifeBar.cs script and the type of the reference you are trying to assign to “Bar Life”?
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Hello, thanks for answer me, this is the script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LifeBar : MonoBehaviour
{
[Header(“Interfaz”)]
public Image barLife;
public int lifeActual;
public int lifeMax;
private void Update()
{
barLife.fillAmount = lifeActual / lifeMax;
}
}