# Preloading Assets

**URL:** <https://discussions.unity.com/t/preloading-assets/583858>\
**Category:** Asset & Content Management\
**Created:** [June 7, 2015, 1:52pm UTC](https://discussions.unity.com/t/preloading-assets/583858 "2015-06-07T13:52:04Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Dark-Protocol](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/dark-protocol/32/428323_2.png) [@Dark-Protocol](https://discussions.unity.com/u/Dark-Protocol)\
**Post date:** [June 7, 2015, 1:52pm UTC](https://discussions.unity.com/t/preloading-assets/583858/1 "2015-06-07T13:52:04Z")

</div>

In the player settings in Unity 5 there is this “Preload Assets” array where I can put whatever assets I want and it’s supposed to preload them (I guess upon game initialization). I needed some more information about that but I couldn’t find anything in the documentation. I guess it hasn’t been documented yet. My question is does this thing include dependencies ? Like if I have a prefab and it has a renderer with a mesh and some materials as well as a script that holds references to some game objects, would the preloader preload all of these things or will it just preload the prefab’s gameobject . I need to get rid of the loading hiccup when you instantiate a big object for the first time in the scene and I want to know if I should include all materials/textures etc. or just including the object’s prefab will be sufficient.

Best regards!

---

<div class="post-metadata">

**Author:** ![HalversonS](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/halversons/32/160043_2.png) [@HalversonS](https://discussions.unity.com/u/HalversonS)\
**Post date:** [May 26, 2016, 3:37pm UTC](https://discussions.unity.com/t/preloading-assets/583858/2 "2016-05-26T15:37:34Z")

</div>

There is still no info on this. Bump!

---

<div class="post-metadata">

**Author:** ![XCO](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/xco/32/466954_2.png) [@XCO](https://discussions.unity.com/u/XCO)\
**Post date:** [January 25, 2018, 1:45am UTC](https://discussions.unity.com/t/preloading-assets/583858/3 "2018-01-25T01:45:57Z")

</div>

bump

---

<div class="post-metadata">

**Author:** ![genaray](https://avatars.discourse-cdn.com/v4/letter/g/e9bcb4/32.png) [@genaray](https://discussions.unity.com/u/genaray)\
**Post date:** [February 19, 2018, 11:01pm UTC](https://discussions.unity.com/t/preloading-assets/583858/4 "2018-02-19T23:01:49Z")

</div>

bump
