Hi all! I have two questions:
- I need preprocess some assets before they was builded to asset groups. For example clean it up prefabs from some components or fill some fields in scriptable objects. How I can achive this?
- I need postprocess some scribtable objects when its was loaded with bundles. Even if it loaded with scene, or as dependency for other bundle. I need do DI processing some types assets when its “arrived”. Yes, I can do it on Awake or OnEnable methods, but its not correct DI way… I want do it from “outside”.