Preserve Mute Button (Unity 4.6) over multiple Scenes?


Is there a way to preserve an UI button (Unity 4.6) over scenes?

I have a Mute sound button that I need to have in every scene.
Can I do it via script or do I have to create the button in every scene?
I have the button in the first Scene. I’ve attached this script to the button but I don’t see the button in the second Scene.

using UnityEngine;
using System.Collections;

public class DontDestroyOnLoadButton : MonoBehaviour {

	// Use this for initialization
	void Awake () {

Thank you!

Try this: DontDestroyOnLoad(transform.gameObject);