hi, I want to simply rotate object on Z-axis 59 degrees if A-button is clicked,
if ( Input.GetKeyDown( "space" ) ) {
transform.RotateAround(Vector3.zero, Vector3.right, 150);
}
but rotate function description says, Eular Angles. when I saw huge I article on Eular angles on wikipedia I hid beneath the table hoping it would go away :S
is there a converter or some simpler tutorial explaining eular angles or unity function that uses normal angles ?
oh and btw whats key kode for A-button? unity reference said A <-, but this gives me error so i'm stuck with space ;|