Pressing Multiple Keys at the same time Causes Massive Input Delay

Pressing multiple keys simultaneously, or holding one key down and pressing another causes a massive input delay, or no input at all on the second keystroke. This only happens in the build and not in the editor. I have vSync turned off and Process on Dynamic Update turned on. I can’t figure out why this is only happening in my build. Any advice would be appreciated.

Thanks!

I am stuck at this moment with the same problem on WebGL! My gosh

So an update - my bug was specific to a midi hardware implementation and not the unity input system.

Keyboards can only process 3 simultaneous key presses at once. might not apply to all of them, but on a typical usb keyboard this is a hardware limitation and not a Unity issue.

Thanks for updating ! My bug seems like this one for others that spawns here: https://discussions.unity.com/t/749863

EDIT: I did solved it changing Input.GetKeyDown to Input.GetKey so my problem is gone. :smile: