Pressing Play with the console tab showing freezes Unity.

When I press the play button with the console tab showing, Unity freezes and I have to close it through the Task Manager. If I close the console tab, everything goes smooth. Debugging without the console is a pain, so I need to discover why it’s happening.

It happens on Unity 4.5.2, 4.6.7 and has already happened on previous versions.

Anyone has any ideas?

Reducing drastically the amount of log data fixed the issue on Unity 4.6.7.

The strange thing is this wasn’t necessary to be made in Unity 4.5.2 or 4.5.5. Log output is one of the most important debug tools and should be able to output as much information as needed!

Thanks for all the support!