Hi guys,
I got a static class which I assign values to, while the engine is not in play-mode. When I click on play, it seems that the static class is reinitialized, so that these values are lost. When I now assign new values and stop the play mode, these values are again lost!
Is there a way, to create a “real” static class, which is only initialized, when the unity engine is started? Or is it possible to use the values assigned in play mode, after this mode has been exited?
Thanks a lot!