Hello everyone!
I have a separate scene for setting where the player is able to select/change the touch controls.
To do this, I am loading a scene “Setting” and returning back to the scene by Loading the level again.
The first time the loading takes about 12 seconds (must be less, but its a different question), and the second time it takes about 6seconds.
Is there a method that I do not unload the assets by just pausing the game at a specific level, make the changes and return to the scene like un-pausing it.
Thanks,
I read about DontDestroyOnLoad() , well if this is the answer of my question, how to hold the whole level.. I mean Don't destroy the whole scene, just like pausing it.. Waiting some hints for the guys
– moghes