Hi there,
I´m currently building a game that is meant to be played via browser.
The game itself is most likely stored on something like S3.
Now to my problem.. Since there´s a progression system with badges and achievements it would be bad if people deleted all their progress but deleting their browsercache/cookies.
I can see three ways and would love to discuss about possibilities to make that work.
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Is there a way to save stuff on the local machine (not in saved to browsercookies) of the user and load it in after playing again via browser?
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is it possible to make an exception for browsers to exclude certain domains from clearing cache/cookie? (you can manually delete cookies one by one. Didn´t find a function to just make an exception for one single site)
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How would I go on if both methods don´t work and I´d have to build a web/server based solution? I didn´t do anything like that before and I´m afraid it also might exceed my skills since my knowledge about servers, java and so on is.. well not existing currently.
I´d also gladly work with a site like itch.io and so on, but as far as I can tell there´s no way for these sites to save the data on their servers.
Am I doomed? (lol)
Edit: How do I delete this thread? Found out there´s a specific WEB GL board. Posted to that, but don´t want to spam the forums.
Best,
Dome