Prime31 - PostprocessBuildPlayer not executing

Hey guys,

Getting really frustrated with getting the plugins to work (which have stopped working magically). Basically I do think its somthing to do with asset server possibly as I updated.

Your first thought is chmod +x to make all files executable, yes ive done that several times. Deleted the files, reinstalled the packages, rebuilt, built + run, just built. Replaced, appended. You name it. NOTHING is happening.

Ive performed a ls -l and all files are executable (see attachment)

Funny thing is on the same day things started going wrong on my Mac Mini, I was buying a MBP. I thought upgrading might just fix this problem but even that then upgrading to lion and having a fresh install of everything fixed it but no. Nothing I have tried has worked.

Need some advice as I cant currently build to IOS! I really need this fixing ASAP. Any advice is appreciated.

Ive also tried to copy the files manually but still ran into errors in the build.

  • In terms of editor logs its not giving me anything. Infact clicking on open editor log doesnt give me a file. Ive searched everywhere for the Library/Logs/Unity/Editor.log file which doesnt appear to exist.

No help there…

Found the problem!

Do NOT use a ’ in the file name of anything. It will screw everything up :slight_smile:

No idea why I decided to use one.

Good luck all.

You decided that you had nothing to do and wanted to see how much you can screw it up while getting away with it? :wink:

Somthing like that!

Turns out renaming the unity project also screws everything up. Having to reimport the whole project to a new directory.

What a fun un-productive week.