/ print apparently dose not exist help

i am taking a brainhnoey coarse and it tells me to put this code but it dosent work is there anything wrong with it?

public class Handler : MonoBehaviour
{
public float speed = 4;
public Bounds bounds;
public GameObject shot;
public Transform shooter;
public float fireRate;
private float nextFire;
// Use this for initialization
void Start()
{

}

// Update is called once per frame
void Update()
{
	print("Today I made a cube");
}
void Start () {
}

// Update is called once per frame
void Update () {
    //print ("Today I made a cube!");
}

}

You have two Update functions. You should only have one Update function in your script.

You can also use Debug.Log("your debug log here") instead.