Privacy issues with Vivox on web

I wanted to use Vivox web version in a test I’m doing enabling the VR Multiplayer template on web+WebXR.

I noticed that Vivox now supports web in a limited functionality (No PositionalChannel, no display name).

But when I started to test it, I noticed that it injects Google Analytics code to the page and tracking user data.
It was not mentioned in the docs, and it was not mentioned in the Privacy and consent. It’s a huge privacy issue in general, and specially in some countries.

Is it intended?
Is it mentioned in the docs and I missed it? If not, why is it not mentioned?

Also it’s an old Google Analytics code and it prints warnings in the page console.

Thanks

Thanks for raising this.

The inclusion of the Google Analytics code was not intended - an older version of the web SDK included Google Universal Analytics for crash reporting. This service was sunset by Google in 2023 and had stopped receiving data before the release of our web SDK in August 2024. This means that no data was collected or received by Google via Google Analytics in our current web SDK. We are releasing a hotfix before the end of the week which will remove the old Google Analytics code in the web SDK.

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Hello @De-Panther,

The fix described by @NickFromVivox is now released through the Unity SDK version 16.5.3 and should be available for you to update through the Package Manager.

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Thanks for the quick update

Thanks. Can confirm it’s no longer there.

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