Pro Builderlize on a object not loading

So I have a model import from blender i import it as an fbx and when i builderlize it the bar does not load

Hi @NanoaGameMaker, what’s the poly count on the model? Any chance you could share it here?

Thanks for replying mrimkus but I don’t know how check

Select the mesh of your fbx in Project and then check the stats in the Inspector’s preview.

Thanks For Showing Me Here It Is
image

272k+ triangles would be considered high polygon and ProBuilder is not designed for high-polygon modelling - it’s primarily aimed for blocking out prototype levels and low-polygon model creation. Even if you do successfully probuilderize it, editing it will not be performant unless you have a very high spec machine. If you still want to try, I’d recommend disabling “Import quads” and “Import smoothing” settings when you hit ProBuilderize action - this should drastically shorten the time it takes to perform it.