I’m about to buy the Pro Version, and I have a question about Glass. I’m hoping there’s a way to get a good Glass shader going. I’ve built my scene in the Free 2.6, and it’s looking quite good (except for the glass obviously).
Can anyone tell me if the features of Pro mean that my glass can be made to look like decent glass?
all you get with pro is already present in unity indie, just not enabled when you add it to the scene :).
you can either use one of the refraction type shaders or use the pro water shader as a base to create your own. The sources for the builtin shaders can be found on the website
I’m sorry, I’m not sure I understood your answer. Are you saying that there’s no Glass shader in any version? That no one has posted, anywhere, a decent glass shader that we can look at or use?
Hi all,
I’m still unable to see any shaders with the word “Refraction” in their title, even after upgrading my license to the 30 Pro trial.
Can anyone point me in the right direction?
That must be it. Thanks very much for the advice. I installed the downloaded files, but it seems I might not have the Pro Assets. Is there a way to ensure that I have them? Or should I download them separately?
I’ve just loaded the Pro Assets and I’m having the same problem finding a refractive shader or anything useful for glass.
The two glass shaders I have now are “Stained bump distort” and “stained bump distort specular”. They don’t have a refraction option and I don’t think the bump is correct for most windows- IE non stained ones.
I have the car shader, the whole shebang but somehow can’t find what folder it is located, standard or pro. the shader came from the car tutorial UT had , I’ll try to look again for the car tutorial folder, I know I posted it here before but can’t find it. I guess I have that problem that I can’t find the things that I am looking for
Im an Indie user. The fact that unity doesnt support Glass effect in indie version. It is correct. I tried to do a simple scene by adding a plane and a cube then add the StainedBumpedDistorted shader. Its no use.
But if u open the Island demo, then add this shader to some object then it works!! Can u explain this?
I have no idea… Why i cant have apply shader in my project while in the island demo it works?