prob of alpha or cut out

Hi,
All

here i am stuck with some new prob .
i know it can be done in unity , even i have done this
some months ago. but now i totally forgot how to to this.

actually for my game i dont want to show white area.

for reference i am posting an image.

any help would be appreciated.

thanks in advanced[/img]

The texture needs an alpha channel and you need to change the material to Transparent/Cutout/Diffuse.

yeah…
i tried doing this also bot when i am using alpha its showing alpha only even in cutout material mode.
dont know where to place the diffuse and where to alptha.

can you please elaborate it;.

plzzzz

The alpha channel is stored in the diffuse texture.

see gere is my issue… :cry: :cry: :cry: :cry:

your texture “prod-286 alpha” should be in your diffuse’s alpha channel.
if you don’t know how to do that (in a photoshop-like programm) have a look at this : General Programming & Web Design Articles - dummies

that is ok . when how i will show my diffuse texture, which i want to make appear when i play my game.

You don’t have to replace the whole texture, just alpha channel in your texture. The diffuse color will be taken from RGB channels and cut out mask from A channel.