THIS IS NOT QUESTION BUT BUG REPORT
Ok, i probably found bug in physics.
Before you say that i need to disable trigger of object, lift it above ground or something,
I maked sure that this is not problem. All objects have legit Rigidbody and colliders that are 100% working.
Basicly objects just fall into ground (all have colliders and everything except ground have rigidbody)
Can be replicated by placing box collider object at ground flat at some degree (don’t know exacly).
i discovered it while testing my Evolution symulator. Creatures inside just found it by searching for way to travel fast. they frirst flipped to front side (positive Z) then did nothing for like 2 seconds and after this they just sinked into ground, then moved 1 limb, and just fired into air (with speed 6K unity units / 10 seconds).
It was just like +Z collider face is not working correctly.
Also it might be triggered by sphere collider rotating as they fired as soon as this one sinked into ground.
Also may be triggered by size of ground (10000 in X and Z, 1 in Y).
Also it is 100% surely not random action of physics because Creatures can replicate action 90% Times they try.
Other thing i discovered is that sometimes they bounce with no reason, but not sinking into ground.,Ok, i probably found bug in physics.
Before you say that i need to disable trigger of object, lift it above ground or something,
I maked sure that this is not problem. All objects have legit Rigidbody and colliders that are 100% working.
Basicly objects just fall into ground (all have colliders and everything except ground have rigidbody)
Can be replicated by placing box collider object at ground flat at some degree (don’t know exacly).
i discovered it while testing my Evolution symulator. Creatures inside just found it by searching for way to travel fast. they frirst flipped to front side (positive Z) then did nothing for like 2 seconds and after this they just sinked into ground, then moved 1 limb, and just fired into air (with speed 6K unity units / 10 seconds).
It was just like +Z collider face is not working correctly.
Also it might be triggered by sphere collider rotating as they fired as soon as this one sinked into ground.
Also may be triggered by size of ground (10000 in X and Z, 1 in Y).
Also it is 100% surely not random action of physics because Creatures can replicate action 90% Times they try.
Other thing i discovered is that sometimes they bounce with no reason, but not sinking into ground.