Problem between traversal of two images

Hi,
I am facing a problem. I want to traverse between two images display. I want to show a black image between these two images for two seconds. But, it looks ugly if black image appears and disappears suddenly in two seconds. So, I want some good animation of black image like some English movies. So, appearing and disappearing of black screen will look cool. I need help in scripting; Please help me.

Is there any particular type of transition you are looking for? Fading, moving, breaking into pieces… ? Are you displaying the image with the GUI or on an object in the scene?

I am using GUI to display texture. I need to fade out by increasing alpha of displayed image. In the same way, fade in by decreasing alpha. Thanks for help;

You can use the GUI.color property to change the alpha of the GUI overall:-

var tex: Texture2D;
var guiAlpha: float;
   ...

function OnGUI () {
        ...
	var newCol = GUI.color;
	newCol.a = guiAlpha;
	GUI.color = newCol;
	GUI.DrawTexture(new Rect(0, 0, 100, 100), tex);
        ...
}

If you set the camera’s background colour to black and then reduce the GUI alpha, you should see the image fade gradually to black. You can then change images and slowly raise the GUI alpha back to 1. However, note that if you have other GUI elements visible, they will also fade. If this is an issue, you may need to display the images on objects in the scene rather than with the GUI.