the planet is a sphere, I made it so the halo is 1.15 larger then the planet, and I don’t understand when I turn, its acts like it more like a billboard, the halo is suppose to surround the planet. The planet is round, and so is the halo, so no lookAt is needed.
I added Halos to my Planets, when look straight ahead it looks perfect, but when facing sideways the Halo overlaps the planet.
Any fix for this?
Example 1 Halo, how it should be. See “Halo OK” pict
[15774-halo+ok.jpg|15774]
Example 2 Halo, how it should not be. See “Halo Overlapping” pict
[15775-halo+overlapping.jpg|15775]
The Halo is added to the parent object, inside the parent object are the texture sphere, clouds, and satellites. I always thought the halo engulfs the entire object and not just the sides, that’s how it seems.